My Entry for the Ye Olde's Unofficial Contest. A robot destruction map with a twist, that being the points behave like they do in player destruction, and have to be manually scored.
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Welcome back Soldier, we are once again shooting for the moon!
Destroy the enemy robots, or focus on defending your army of little hackers.
Attachment(s):
Reach the score quota before the enemy team!
Increase your...
Alright guys, I've come to an insane conclusion that clearly only I am able to figure out why. Destruction gamemodes, like, Robot Destruction... are BORING! Now hear me out hear me out.
Okay you see these little robot dudes?
They're cute right, they do what good robots do: move around n' shit...
A new map, with a fresh playmode we like to call "Extermination."
Picture a snowswept landscape, abandoned metal facility, and three crucial points waiting to be either defended or dominated. But wait, there's a twist! Instead of your usual suspects, we've got a horde of malfunctioning robots...
Spooky replacement for the robot destruction robots!
Pack includes:
RD Cultists with 4 different options (regular, candle-topped, masked, and unique long Mann +versions without spell casting animations)
RD Ammo replacement, replacing the ammo with books
2 Different Intel/Core replacements...
I am trying to make a Halloween map where players collect candy around the map and deposit it, after they deposit an rd reactor core spawns with their teams' total amount of candy.
Unfortunately, core stealing requires at least 25 points, which has made me try to find a workaround using just...
My entry for microcontest 25; Got away with doing rules set 6, 11, 15, 18 and one wish from 24. As for the map itself, its a variant of the rd variant gamemode robot escort (though still using the rd prefix), where instead of the robots enabling steel type objectives, instead they are the...
For the Unofficial Spookfest 2022 contest!
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I'll write lore here when I'm not tired lol
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Each robot type in standard robot destruction is more or less the same, just with different hit points and cores dropped on kill. I hope to make it more interesting with this map!
The A robots...
Made for the 2022 72hr Jam.
I've always thought the existing moonbase theme didn't feel very TF2, and I kept being asked "What would it look like, in your opinion?", and that's hard to answer for words. So, I answered with brushes.
Cap the point in the middle to send out your rover, which...
Hey all! After much time, I think this is finally in a spot to deem it ready enough to be uploaded, starting with b0.
NOTE: This is a work-in-progress. All feedback is greatly appreciated, but keep in mind that, since this is mostly an art-pass, I potentially just may have not gotten around to...
RD based mode, where you escort your tank to the enemy side where it shoots at their thingy, steadily creating cores. Destroying an enemy tank spawns some cores and sends out your own tank in return.
Made in 24 hours for Microcontest 15
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