Comet (72hr Jam)

Past 72hr Jam Entry Comet (72hr Jam) a2

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Past 72hr Jam Entry Comet (72hr Jam) a2

My own take of Robot Destruction, set in my own take of Moonbase theme.

Made for the 2022 72hr Jam.

I've always thought the existing moonbase theme didn't feel very TF2, and I kept being asked "What would it look like, in your opinion?", and that's hard to answer for words. So, I answered with brushes.

Cap the point in the middle to send out your rover, which rolls to the enemy team's side of the map and begins mining their precious minerals. Stop the enemy tank by shooting it until it blows up, which drops pickups for you and then sends YOUR tank out to collect from their mineral reserves instead.

Thank you to Leezo for helping with the logic
Author
Aulli
Downloads
337
Views
839
First release
Last update
Category
Previous 72hr Entries

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Latest updates

  1. a2

    Made the mining zone larget and added a cave for attackers. Moved healthkit in the lowground outside Removed the upper balcony to the right out of spawn. Opened up the point area more. Added jump pads from the low ground at mid.
  2. Hotfix

    Fixed a crash-causing bug (Hopefully!) Redid spawns to exit on the highground primarily instead, with one lowground exit.