open fortress

  1. AlphaBlaster

    Checkmate (Merc Dom) dev2

    MDOM version of my other recent map, which was made for my pitch for an MVIP mode. Not much else to say about it. Four capture points, like TF2C's Dom Hydro, all labelled.
  2. AlphaBlaster

    Checkmate (Merc VIP) a1

    Introducing "Checkmate!" (Aka "Merc VIP") The first in a new submode I came up with. The rules are simple: Two teams, two Civilians. Each team gets a Civvie. Protect yours, hunt the other team's down. Killing the enemy Civ awards 20 points to your team. First to 100 points wins. (Meaning each...
  3. AlphaBlaster

    Reservoir (Merc CTF) dev

    This is a Merc CTF version of MDOM Reservoir. Not much else to say about it. Music: Nuclear Sticky Trap by Thoopje
  4. AlphaBlaster

    Reservoir (Domination) dev

    This is a symmetrical "Mercenary Domination" map, meaning owning capture points increases your team's score per second, all while combining this control point gameplay with that of Team Deathmatch, restricting you to Mercenary and having to procure your own weapons. Victory is earned for your...
  5. AlphaBlaster

    Mercenary Domination Mode Logic Test a1

    Open Fortress has an unused and unfinished Domination gamemode; This map is a demonstration and test of the mode when combined with Team Deathmatch gameplay. Because the control point HUD does not as of yet work with Domination mode, this map uses nine game_text and nine timer entities to...
  6. AlphaBlaster

    Chemical Warfare Facility (Goldeneye 007) a2

    A faithful recreation of the famous Facility multiplayer level from Goldeneye 007 on the Nintendo 64, with only minor adjustments, such as an additional small pathway in the back area by the stairs, and the addition of two slipgates, one in the "exit" area of the map, and the other in a sort of...
  7. AlphaBlaster

    E1M1 Hangar a2

    (Please note this map will be officialized in Open Fortress's next update, with an artpass by Lena, I am uploading this in the meantime for anyone who wants to host it in its dev-texture state) Stranded in a space station on the Martian moon of Phobos and knee-deep in the dead, might will make...
  8. Wacky the scout

    dm_flood alpha 2

    This is W.I.P. map for open fortress (not an official o.f. map)
  9. TheWither031

    Arid a6

    my attempt at open fortress deathmatch gameplay! feedback is appreciated screenshots taken at version a3 - Open Fortress Download - https://openfortress.fun/ - Custom Assets - sky_fever_01 - Aeon "Void" Bollig Generic Industrial Sign Pack 3 - Urban
  10. Jameson

    Past 72hr Jam Entry Brutality 72h a2

    Made for the 2022 TF2 maps Summer Jam Open Fortress Deathmatch map Wip Name Hey! what if dm_skate and dm_thames was the same map? Credits: Frontline Pack London pack dm_Skate assets and graffiti AlexCookie's - Sunny Skybox
  11. AlphaBlaster

    Past 72hr Jam Entry Logistic a2

    A very simple, Quake Live-esque Duel layout with two floors set in a "construction site" with a megahealth, a crit powerup and a couple good weapons. Designed for low player count servers or one-on-one duels. The crit powerup is automatically substituted for a Duel Shield powerup when Duel mode...
  12. arson gaming

    duel_concrete a3b

    duels map with: 3 rooms 1 overheal powerup 1 red armor 1 yellow armor 2 gre*n armor 2 rockets 1 lightning 1 rail 1 shotgun at least 3 pills system requirements: computer x1 open fortress x1
  13. Aarmastah

    Landfall (Deathmatch) rc2

    ctf_landfall by Dr. Spud, ported to Deathmatch mode for Open Fortress.
  14. Aarmastah

    Banana Bay (Deathmatch) rc2

    Banana Bay by Stiffy360, Blade x64, PearForceOne, juniper, void~, freyja, and NeoDement, converted to Deathmatch mode with new lighting from the Frontline project.
  15. Rhamkin

    Dm_Soil a2

    funny open fortress map
  16. Ismaciodismorphus

    Blizzardworks Deathmatch a1

    Fight in the middle of a blizzard Blizzards happen around every minute or so Weapon roster x1 Nailgun x1 Burst Rifle x1 Lightning gun x1 Revolver x1 Tommy gun x1 Grenade launcher x1 rocket launcher x1 flamer x1 railgun x1 chaingun x1 quad launcher x1 coach gun Power Ups x1 Krit X1 Cloak
  17. PotatOS

    mctf_bad_canyon A1_fix

    An MCTF map set in a canyon Nothing much else to say Credits: sky_hydro_01 Variant Pickups: x46 Pills x4 Small Medkits x4 Small Ammopacks x2 Medium Ammopacks Weapons: x2 Flamethrowers x2 Rocket Launchers x2 Nailguns x1 Shotgun x1 DB Shotgun x1 Dynamite x1 Grenade Launcher x3 Sniper Rifles x1...
  18. Aulli

    Gravelpit a1b

    There's very few OF MCTF maps and there aught to be more, So I made a quick little mode conversion. Intels are on the spires, B is the point of symmetry and is converted into mid
  19. BattleMedic

    Ballista A3

    A continuation of my old mctf map, Ballista, made late in OF's lifespan. With the current revival, it sparked me into recreating the map. Not to toot my own horn, but I like to think that I improved since mctf_ballista_a1 and a2... STARTING LOADOUT: Crowbar Pistol Shotgun WEAPON SPAWNERS: 2...
  20. PotatOS

    dm_Mannhattan A2

    Port of Mannhattan to Open Fortress, now as a deathmatch map "Long after dark and after the Robot war, a new brawl arises in the long abandoned manufacturing arm of Saxton Hale's boutique Mhankö line." List of Pickups and such Pickups x22 Pills x1 Small Healthkit x1 Medium Healthkit x1 Full...