A map by Mâché? In current year? It's more likely than you'd think!
Couldn't have done it without @Cincomma though (love you <3).
Koth map set on (or rather, under) a boardwalk, surrounded by beaches, capitalism, and plenty of seashells (on the seashore).
Boat from the Watergate Content Pack...
Gameplay and Map:
The map takes place in an underwater dome research facility deep in the ocean.
Every point has water in some way, shape, or form.
(The dome won't be added until later betas and rcs {If it gets to that point... hopefully...})
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Story: [WIP]
Your used to playing with danger, and exploding bases without worry about the consequences; but this time is different. Red has an oil rig in the Gulf of Mexico, where they been doing spytech stuff above your usual pay grade, as well as a general money maker. You'll have a specialist who can...
Calling anyone at all who can model for TF2! I need various fish for a map I'm working on. The one poorly animated fish model from an asset pack created nearly ten years ago isn't cutting it. Even if it's pre-existing, if you have models you know about that are available on this site for...
I was curious whether anyone had ever attempted to try this before; if anyone has ever made an animated water refraction texture like this, I would greatly appreciate it if you sent it my way. I plan on using it as a projected texture.
Yokohama is a mashup of old maps and discarded vmfs, including pl_dixie and pl_ido5, set in an industrial sector of Tokyo. This map spans 4 CPs with a variety of gameplay scenarios, including a train hazard and some slightly radioactive water.
Layout, artpass, and custom signage by Idolon
Other...
A quick asset dump of all the assets I used for CP_Canaveral, plus a few more that I put together that could be useful.
Includes:
Textures
Exterior metal walls in 4 colours, 3 styles, plus neutral
Interior brick walls in 4 colours, 3 styles plus neutral
Old office walls in red, neutral, 2...
/!\ This map was made for TFConnect 2022! For contest orgianizers: if the map causes problem while loading... just try again, don't worry about it. DISCLAIMER: no tree models have been decompiled and modified for use on this map. every branch you see is either part of the original, or a brand...
Made for Microcontest 17: Earth, Wind and Fire
The teams fight on oil rigs in middle of the ocean, watch out for EPIC jump pad action and airbasts
Wind - 5 jump pads
Earth - 2 ( 1 for each side) moving platforms
Monopod is a Control Point map set on an oil rig in Alaska. This map was made by Deloras in a forum post, so go give them the love and support they deserve. This is a repost so that way people can reliably download this map.
I've only been mapping for around a month or so, and here is my first TF2 make to make it to the beta stage! I used a bunch of assets from the bulletcrops content pack as I found a bunch of the props included really inspirational for making this map!
Currently unsure if I'll be progressing...
koth_boxes
This is my first attempt at creating a more serious map. I wanted to resist my urge to make crazy off-the-grid brushwork and focus on the basics, which gave me the idea to make much of my map from cargo containers. The containers in this map do not use the cargo container props, but...
A player destruction map set in a tropical cargo center. The teams will have to collect as much loot as possible and load it onto their ships using a conveyor belt. Unfortunately both conveyor belts are located in the same room and the power keeps cutting out.
Developed for the Back to basics...
Eruption is set on a tropical island far away in the ocean. The map features a unique design for every point and it was even featured in competitive Highlander games!
RED has been doing research on how to weaponize magma on Fuego Sagrado Island. What do they plan to use it for? Whatever it is...
The following is a poster I made for the 2018, 72 hour summer contest in sfm, beginning work around 6 pm est on Saturday July 28th 2018. Completed at 11 pm est Sunday, July 29th, 2018.
Also comes with a complementary spy, attempting to make the blender logo. Enjoy! :)
Assets I used...
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