mirrored

  1. Khuntza

    Mirrored Maps - pl_drawpu Release

    Mirrored Upward made just for the Summer 2016 72hr TF2Jam! Updated version added - Ready for release on Steam Workshop The current version should be complete. Resolved some lighting issues and some props that were overlooked in RC1. Added nav file. Just looking for some testing here before...
  2. Netaro

    Past 72hr Jam Entry koth_bombfall b34

    (Will upload better preview picture later) [Note, I've gotten the map playtested thanks to the TF2Maps server. And yeah, the maps has some problems. Mapping is more of a hobby of mine and I've never publicly released a map before but I decided to join the 72hr jam just for fun. It was really...
  3. Zuket

    koth_halfbaked A3

    My first map that was originally inspired by the mid-point on cp_well, that it now no longer bears an resemblance to.
  4. BigfootBeto

    Uzaugi A5

    My very first map. Set at a Waterfall, this map is unique in that the Red and Blu teams decided to build their bases right beside each other. Of course, ignoring the yet-to-be beautiful landscape, one is left with a creative map that still offers balanced gameplay (in theory). *Name Changed...
  5. DarthPhilistine

    Skyscraper a2a

    The central point lies on the top of a skyscraper with blue and red coming from taller buildings either side, the middle point is surrounded by a death-pit. Second is intended to look like an office area, it is not detailed, and the final point is supposed to resemble a reception desk, based on...
  6. Flower_Shop_Guy

    Priderock b2

    cp_priderock - symmetrical 5CP map with jump pads (a bit of Quake-style gameplay) with industrial jungle setting. The middle point was based on The Lion King's pride rock. Special thanks to: Heyo, and Dr. Spud for their custom content. Current latest version: cp_priderock_b2 Map overview: