Skyscraper a2a

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Skyscraper a2a


The central point lies on the top of a skyscraper with blue and red coming from taller buildings either side, the middle point is surrounded by a death-pit. Second is intended to look like an office area, it is not detailed, and the final point is supposed to resemble a reception desk, based on one in the black mesa facility.

Been working on this for a number of weeks, any feedback is appreciated I would love to know what people think of my work.

I already know of several things I would like to improve on or replace, some areas are just messy in terms of brushwork, and slight imbalances, where spawnpoints and lighting are not mirrored exactly.

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First release
Last update
Symmetrical CP

Latest updates

  1. Skyscraper

    Custom content fix?
  2. Skyscraper

    Sorry for not updating sooner, Haven't launched hammer in quite a while now. I have finally packed the custom content into the bsp file. It seems to have worked as far as I can tell, I tested by renaming the 'tf' folder and having steam create a...
  3. Skyscraper

    Sorry, last update has the original file rather than the updated one, I have now updated and replaced the file correctly.

Latest reviews

It's fun.