deathrun

  1. Mozz_Gaming

    TF2 program chashes when 'waiting for players'

    the map renders fine as but when i spawn in the timer for 'waiting for players' comes up and stars from 28 seconds which i know is normal. however, the game crashes when that timer hits 1 or 2 seconds left. i checked to see if it does it on any other map (such as ctf_2fort) but they all work...
  2. red3pit

    Dimenssions v1

    My first attempt to make a deathrun map. Includes: - buckets - merasmus Credits: Hipster_Duck - jumppad trap prefab Mayann Team - mayann textures other people - other stuff that i have no idea if they are custom or not (silly me) Any feedback would be very much appreciated!
  3. Rerun

    Any way to make arrow projectiles be fired on a trigger?

    I am working on a Death Run map and there is going to be a trap that fires arrows at the player after trapping them. How to I make these arrows fire? What entity do I use?
  4. Werewolf

    DR_4Halls V7

    About The Map This map was originally built by Snaggle back in 2013. Since then it's been played on a few servers, but it had various bugs and issues preventing people playing the map. As Snaggle did not want to update the map himself, he gave me permission to update the map and fix its bugs. I...
  5. Werewolf

    DR_Bank 13

    About The Map This is a bank themed, TF2 Deathrun map where red team have to break in, steal the item deep in the inner vault and get back out alive. Blue team must use the traps defend the bank from the red invaders! Features 19 triggerable traps with additional automatic traps Themed...