deathmatch

  1. AlphaBlaster

    Reservoir (Merc CTF) dev

    This is a Merc CTF version of MDOM Reservoir. Not much else to say about it. Music: Nuclear Sticky Trap by Thoopje
  2. AlphaBlaster

    Reservoir (Domination) dev

    This is a symmetrical "Mercenary Domination" map, meaning owning capture points increases your team's score per second, all while combining this control point gameplay with that of Team Deathmatch, restricting you to Mercenary and having to procure your own weapons. Victory is earned for your...
  3. AlphaBlaster

    Mercenary Domination Mode Logic Test a1

    Open Fortress has an unused and unfinished Domination gamemode; This map is a demonstration and test of the mode when combined with Team Deathmatch gameplay. Because the control point HUD does not as of yet work with Domination mode, this map uses nine game_text and nine timer entities to...
  4. AlphaBlaster

    Chemical Warfare Facility (Goldeneye 007) a2

    A faithful recreation of the famous Facility multiplayer level from Goldeneye 007 on the Nintendo 64, with only minor adjustments, such as an additional small pathway in the back area by the stairs, and the addition of two slipgates, one in the "exit" area of the map, and the other in a sort of...
  5. AlphaBlaster

    E1M1 Hangar a2

    (Please note this map will be officialized in Open Fortress's next update, with an artpass by Lena, I am uploading this in the meantime for anyone who wants to host it in its dev-texture state) Stranded in a space station on the Martian moon of Phobos and knee-deep in the dead, might will make...
  6. Ismaciodismorphus

    Fiaca a1

    A recreation of the map of the same name from Serious Sam 3: BFE's deathmatch gamemode. Weapon Roster x1 Gatling Gun x1 Grenade Launcher x1 Nailgun Everyone gets a free shotgun and lead pipe
  7. TheWither031

    Arid a6

    my attempt at open fortress deathmatch gameplay! feedback is appreciated screenshots taken at version a3 - Open Fortress Download - https://openfortress.fun/ - Custom Assets - sky_fever_01 - Aeon "Void" Bollig Generic Industrial Sign Pack 3 - Urban
  8. Jameson

    Past 72hr Jam Entry Brutality 72h a2

    Made for the 2022 TF2 maps Summer Jam Open Fortress Deathmatch map Wip Name Hey! what if dm_skate and dm_thames was the same map? Credits: Frontline Pack London pack dm_Skate assets and graffiti AlexCookie's - Sunny Skybox
  9. Will Alfred

    Past 72hr Jam Entry dm_willalfred v2_3

    72hr jam submission, not elaborating further.
  10. AlphaBlaster

    Past 72hr Jam Entry Logistic a2

    A very simple, Quake Live-esque Duel layout with two floors set in a "construction site" with a megahealth, a crit powerup and a couple good weapons. Designed for low player count servers or one-on-one duels. The crit powerup is automatically substituted for a Duel Shield powerup when Duel mode...
  11. d3adfin

    Mann Corp. a5

    manncorp is a duel map inspired by maps like cpm1, cpm3 (cpma) and furnace (reflex) this download includes both base duel and proOF versions of the map this map uses assets from yyrzy's extol pack
  12. Dasprucegoose

    Freckle (Legacy) a2

    I wanted to try and make a payload map that was designed for free-roaming and deathmatch. My goal is for it to be "Fun, but flawed".
  13. Aarmastah

    Landfall (Deathmatch) rc2

    ctf_landfall by Dr. Spud, ported to Deathmatch mode for Open Fortress.
  14. Aarmastah

    Banana Bay (Deathmatch) rc2

    Banana Bay by Stiffy360, Blade x64, PearForceOne, juniper, void~, freyja, and NeoDement, converted to Deathmatch mode with new lighting from the Frontline project.
  15. Ismaciodismorphus

    Blizzardworks Deathmatch a1

    Fight in the middle of a blizzard Blizzards happen around every minute or so Weapon roster x1 Nailgun x1 Burst Rifle x1 Lightning gun x1 Revolver x1 Tommy gun x1 Grenade launcher x1 rocket launcher x1 flamer x1 railgun x1 chaingun x1 quad launcher x1 coach gun Power Ups x1 Krit X1 Cloak
  16. d3adfin

    Hazardzone a1

    hazardzone is a duel map inspired by q1dm6, cpm24 and duel5 (doombringer) it plays slow probably sorry :)
  17. BattleMedic

    Ballista A3

    A continuation of my old mctf map, Ballista, made late in OF's lifespan. With the current revival, it sparked me into recreating the map. Not to toot my own horn, but I like to think that I improved since mctf_ballista_a1 and a2... STARTING LOADOUT: Crowbar Pistol Shotgun WEAPON SPAWNERS: 2...
  18. PotatOS

    dm_Mannhattan A2

    Port of Mannhattan to Open Fortress, now as a deathmatch map "Long after dark and after the Robot war, a new brawl arises in the long abandoned manufacturing arm of Saxton Hale's boutique Mhankö line." List of Pickups and such Pickups x22 Pills x1 Small Healthkit x1 Medium Healthkit x1 Full...
  19. Ismaciodismorphus

    Tomb of Nefritari a1

    Recreation of the map with the same name from Serious Sam 3: Bfe's Deathmatch mode. This map was notable for having zero lighting meaning you could only see with your flashlight... it sucked in that game and it will suck in this one too. Weapon roster: x2 Lightning Guns X2 Rocket Launchers x4...
  20. Ismaciodismorphus

    Brkeen Chevap (Second Encounter Version) a1

    Yet another recreation of a Serious Sam deathmatch map this time being Brkeen Chevap in its Second Encounter version. 2x DB Shotgun spawns 1x Grenade Launcher spawn 1x Rocket launcher spawn