You're tracking mud all over the battlements, soldier! Maybe you should be spending less times playing in the mud and spend more time defending one of many, simultaneously cappable points,
or even begin a defense at your last.
You never know when the cloak and daggers lurk patiently on the...
(Note: name is not final and is obviously terrible, but I suck at names quite frankly so for now this will, hopefully, do.)
A single stage 3cp attack defend map, with points A and B being out in the open, and point C being in a more constrained yet sprawling indoor area.
While there's...
This is my first map, Im aware people probably get annoyed hearing that but oh well its the truth. The map, for now is very basic and simple, its a 3 capture points map similar in function to the likes of cp_badlands.
The v2 is there as ive had a few friends play on the map already so I could...
That's my first map wich i can upload, and share.
Made with prefabs and library
Credit to:
A Boojum Snark's Ultimate Mapping Resource Pack
AlexCookie's Small Prefab Pack v1
Midlou's Pickup Timer V2
Ravidge's Lighting Library 1.0
Necrσ, Mercenary Park Prop Library V1
Dusk till Dawn...
This is my first map in Team Fortress 2 called "Waterfall_work".
This map is made in the "Standard capture control points" mode.
Also:
Thank you for your help in testing my friend Den / Idiots team.
I would be very grateful if you would rate my first map.
Map created special for 72hr TF2Jam contest!
Forgive me that the Map is a little incomplete, I did not have time and made it just a couple of hours before the end of this contest.
After a couple of hours I will release an updated version of the map! ^ - ^
v.1 Beta (update soon)
A 3 stage A/D map set in and around a Mannhatten skyscraper! With a secret lurking at the top...
Long falls!
Subway!
Too many cars!
Pyros love this map honestly
Huge chokes! Basically an Overwatch map with the amount of huge chokes!
My 1st (and weird!) map, Frontline powered ! It's a 3-CP Attack/Defense map that take place in a real location. A is outside, B underground and C in the RED building.
The outside is completely copied on the Panmunjom's border in South Korea, but the insides are all on my own ideas.
Thanks ! :)
The Plan:
Raid the town
Break the bunker
Blow up the base
This map is currently in it's alpha stages, yes, it's going to look blocky for awhile until I get to detailing.
Current Bugs/Things I need to fix:
Red spawn is missing lights (even though I swear to god I had some)
A few places need...
Hey I'm relatively new at creating 5CP maps and I'm running into an issue involving spawns, I try to find tutorials but I can't, can anyone tell me how to make it so a team goes to a forward spawn upon capping?
My entry for the Winter 2017 72hr TF2Jam!
This map is a remake of port mackerel from Splatoon with a few adjustments due to size differences.
Features:
-An annoying chokepoint that is almost the minimal size required for any class to fit through.
-Literally just 5cp but only both B points.
-No...
Vigor is a Attack/Defense Steel style map, each point making E easier to capture. Vigor takes place in a power plant, where each point represents a different type of energy.
Tryhard Trevor - Design and layout.
Mr. Spiffy - Door signs, as well as icons for each point.
Void - Nuclear waste texture.
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