This is my first map in Team Fortress 2 called "Waterfall_work".
This map is made in the "Standard capture control points" mode.
Map created special for 72hr TF2Jam contest!
Forgive me that the Map is a little incomplete, I did not have time and made it just a couple of...
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Hopefully Not Horrible
A 3 stage A/D map set in and around a Mannhatten skyscraper! With a secret lurking at the top...
Too many cars!
My 1st (and weird!) map, Frontline powered ! It's a 3-CP Attack/Defense map that take place in a real location. A is outside, B underground and C...
Raid the town
Break the bunker
Blow up the base
This map is currently in it's alpha stages, yes, it's going to look blocky for awhile...
A single staged 2 Cp map that takes place in a vietnam swamp base.
Made for the connect 5 tf2maps contest
cp_smokestack is an industrial themed 5cp map for the 2017 72 Hour Jam.
Resources used: ABS Mappers Resource
you like cp maps?
Heres a cp map with a shitty title, have fun
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I made this map for April Fools and trust me, it's not that good. I just wanted to see what I could make and here it is.
Hey I'm relatively new at creating 5CP maps and I'm running into an issue involving spawns, I try to find tutorials but I can't, can anyone tell...
My entry for the Winter 2017 72hr TF2Jam!
This map is a remake of port mackerel from Splatoon with a few adjustments due to size differences....
Vigor is a Attack/Defense Steel style map, each point making E easier to capture. Vigor takes place in a power plant, where each point represents...
Once Again Halloween is Nearing, You Know What Does This Means Right?
Cp_BloodFall Is A Attack/defend Map Which Features :...
This is pretty much a 3 point attack defend map more focused on quick rounds.
A: 7 seconds~
B: 2 seconds~
C: 10 seconds~
Cp_industry_a2 I skipped a1 because I broke a bunch and fixed and optimized. This map will be themed around red being an industrial district there...
My creation of just stupidity that goes on on the map "cp_dustbowl".
This is my first 5cp map I'm working on.
The basic layout is inspired by process and sunshine.
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i need some input to lock doors and change spawn when team cap a point i'm gonna list what i need
this is a scheme of where are the spawns with...
Separate names with a comma.