compile

  1. Phidio

    Map won't compile need help

    Hey guys, I just made my first map, I worked on it for 2 weeks now. I ran the map for tests while I made it, and I set RAD and VIS to "Fast" while I was doing these test runs. Now if I set them to normal, hammer freezes. I read that I should just wait it out. I waited 1 and a half our but the...
  2. Little Pixel

    When compiling my map.

    So I'm having a problem for when I compile my map. The problem is that when I do it, it seems to be working fine at first, but than it just freezes and starts not responding and just doesn't finish at all, I even have it so it starts tf2 when it's done so I can test it, but it never gets to...
  3. Simulacron

    Mayan pack problems

    So I tried out the mayan pack and everything works fine, all models apear in game and in hammer, but if I use the model: "models/props_temple/doorway_m.mdl" I get the following error in the compile log If I check it on interloper.net I get the following problem: It also seems like only this...
  4. obodobear

    Problem w/ displacements

    I just recently started to make displacements in my map, I'm really new to it and after I made a couple the map would run an old version because I think I made the displacements wrong (i tried running wo/ the displacements and it worked) Anything I did wrong with these?
  5. Chuckles the Pyro

    Problem With Compiling

    So im fairly new to making maps and completely new to this website so please be patient with me, whenever I hit 'run map' in the Hammer tool it will load up TF2 but not my map and keeps me in the loading screen, im able to use the menu and all that but my map doesn't load (like with a test map I...
  6. T

    Map compile crashes/hangs on vrad compile

    Hey all, Trying to compile my map always results in Hammer crashing once vrad begins its process. There are no errors thrown in the compile log, and viewing the task manager shows vrad.exe using massive amounts of RAM. What do I do about this? Not sure where to go from here. Thanks in advance...
  7. gommi

    Error item compiling

    any idea how to fix it? my compile log check say : error: displacement found on a(n) func_detail entity - not supported (entity 132, brush 0) error: displacement found on a(n) func_detail entity - not supported but those rails and those arcs are not func detail and i've already "toWorld"...
  8. Hertzole

    Map does not update in TF2 after compile

    Hi I just went ahead to compile my map to look around a bit and then I noticed it doesn't update anymore. The compile goes as normal and exports it to /...steampath.../tf/maps/ and nothing happens. The map is still in an older version. I even deleted the map and compiled but it still used an...
  9. Squaggies

    vbsp.exe is not responding and not compiling! Help!

    when ever I compile my map vbsp.exe stops responding and the map does not compile. Report: ** Executing... ** Command: "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf" "C:\Program...
  10. Jorolap

    Compile doesn't work

    I wanted to compile my newest map but it takes more than 30min. and still nothing happens. If anyone experinst the same problem or has a verry good pc can you pls help me. I will post .vmf if you want but atleast it will take 12h until this is posted. (Timezones are the worst)