bots

  1. ComradeRoffel

    MVM Robots walk from spawn to bomb shaft in a straight line, i want them to go another route

    Between my Robot spawn and the bombshaft i have a path to the right, bots wont go there and instead they will ignore it completely. I have put some func_nav_prefers with team set to blue but they ignore those to. I have then put a simple wall infront of the bomb so that they HAVE to go to the...
  2. Erk

    Difficulty Generating .pop Files

    I decided to start an mvm map for the contest, and I've copied the entities required from the mvm_example.vmf. However when I start the map up, the wave number stays at 0, even though I've copied the mvm_example.pop file and renamed it to my map name. I've used nav_generate, and...
  3. Corfix

    can bots ues path_track ?

    it is possible to ues path_track entity with bots to make them go in certain directions ?
  4. Gezebu MindBlue

    Problems with bots in hybrid cp-ctf map

    Hello, I hope you can help me. I'm creating my first map... I put 3 control points, everything works perfectly fine. The bots are very intelligent, they run to capture the control points, there is no problem, everything works perfect. Then I decide to add an item_teamflag, and the bots become...
  5. Potada

    Help with nav mesh and doors.

    So, I'm currently working on a ctf map. The way it's set up, there are some faster side routes you can use to get to the intel, but once you grab said intel, most of that side locks down via the doors. The problem is, I can't seem to get the bots to realize they're hitting a "locked" door once...
  6. Gamecube762

    Past 72hr Jam Entry tr_trackrun Alpha 1 - reupload

    Tr_TrackRun is a training map featuring bots running down a track in an endless loop. Well until you forcefully end the loop by ending their life... Current Map Features: No SV_CHEATS required. Big open area Bots are running on their own(correct hitboxes). Bots like to stay in their lanes...
  7. Alaxe

    How Do You Add Bots To Just Stand There?

    In the map I am currently working on, I need a couple bots of different classes to just stand in one location, and fire one of their weapons at random times. While they have the "Buddha" command and are constantly resupplied on ammo. How can I accomplish this? This site is kinda my last...
  8. Enterim

    Bot_generator hard-crashes TF2

    Hi, I was working on an extremely simplified proof-of-concept mockup for a single-player/co-op mode involving fixed bot spawns with simple instructions via a system of bot_generators, bot_rosters, and bot_action_points. Right now it's a RED spawn room, a neutral room, and a raised BLU spawn...