I forgot that the 72 hour jam is here and I was coming back from vacation so I drew Pyro in car while driving back
what is? piano?
A player destruction map centred around a gas station. Collect oil from the other team and deliver oil to the station.
(and don't mind me...
koth_rute_72 is my try at a small mechanics based koth map.
I will be releasing it on the workshop after the contest.
Custom assets used:...
My entry for the 2018 72hr summer jam. This is a Frontline themed koth map that is based at a harbor.
For example, wan't to make a SFM Poster for 72hr Summer Jam, where should i post it, to you all see it?
Puppet's model : https://steamcommunity.com/sharedfiles/filedetails/?id=635459755&searchtext=puppet
As an aspiring artist and both a
DDLC and TF2 fanatic, I decided to make the best of both worlds and dress Yuri up in some of the Medic's...
Hello all! This is what I managed to make for the 72 Hour Summer Jam. This is the first map I textured/detailed. Overall I'm fairly happy with the...
cp_smokestack is an industrial themed 5cp map for the 2017 72 Hour Jam.
Resources used: ABS Mappers Resource
Made for the 72 hour jam
[ATTACH] [ATTACH] [ATTACH] [ATTACH]
"Aw, now ya don't look like a happy camper."
Frontline themed SFM done in blackvoid.
Honestly, for the 1st 24 hours I had no idea what I...
I tried my best (ง'̀-'́)ง
First time submit thing in jam here
and my first time using post process effects in sfm
yup its look stupid
this poster.. is based off left...
A small attack/defend map with just one control point.
This map was made for the Summer 2017 72 Hour TF2 Jam.
Somethin' I whipped up for the 72 hr jam
I'm not sure why, but I created a Bonktini - a martini based on Bonk. I made it as if the Scout would make it, (i.e. cluelessly), so it's mostly...
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