Whitecliff

Whitecliff rc4a

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Whitecliff rc4a

mvm on the cliffs of dover

A mvm map set alongside the cliffs of Dover. Featuring a capture point bots can use to open a quicker routes to the bomb hatch and a totally well thought out, balanced pop file to make it all playable. Made for the 72 hr Summer Jam

Aspennly - layout, detailing, asset creation

Elizabeth- logic, optimization

Asset credits
Frontline Team - Various models/textures
Evil knevil, NassimO - delivery van
Necro - Urban Fences
Cytosolic, Mattie, FGD5, Izotope - Various london asset pack props
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Author
Elizabeth
Downloads
1,271
Views
1,726
First release
Last update
Category
Previous 72hr Entries

Resource team

More downloads from Elizabeth

Latest updates

  1. Feature Complete

    Changed the radio back to the wav system for proper music loo Fixed 1 detail sprite from a displacement clipping with the grou Removed the mat_phong parameter from the scaffolding met Added a menu ima Added and adjusted spectator ca Upped Luxel...
  2. RC prepping (Whitecliff edition)

    Sure the map's already RC but I just want to polish it before a workshop release (Hoping to release it alongside Humbridge it'll be a cute dual upload) Cleaned up custom asset filepaths/usage Added new custom models around the level for a final...
  3. Slight tweaks !

    Turned some brushes into func_brushes to remove collisions on certain wall details Modified some custom textures Replaced the old custom wood beam texture with func_brush wooden brush detailing Added Non the Ninja's custom forwards upgrade...

Latest reviews

Played this numerous times including the Halloween version and found it enjoyable. I like the multiple paths robots can travel through and the control point that opens a shortcut gate I believe (some missions don't use it at all).

I like the details like the swaying trees, lore written on a billboard, the sea's horizon, and the intricate brushwork that bring out the best in the London pack. I'd definitely study Whitecliff if I made an English themed map.