My first successful attempt at a 4CP Payload map, where each point is unique in some way.
A- Red gets high ground but have to sacrifice it to guard the cart.
B- Cart is on thin highground that wraps around a windmill. Features a stupidly powerful flank which I'm afraid will make or break this point!
C- The cart goes up a spire.
D- The cart is on an exposed catwalk, up high.