3cp

  1. NTMonsty

    Four Corners A5

    It's the Southwest US. The RED and BLU teams have been getting desperate for land and real estate. They recently stumbled across a small town in the midst of a basin surrounded by canyon walls and trees. They just found the ticket to freedom. Four Corners (4corners in the game itself) is a 5cp...
  2. Communism

    3cp_tallwall A2

    This is a 3cp map, not much else to say, layout is very simple, the walls are tall, this is just the first alpha version. Any feedback is appreciated!
  3. SED4906

    cp_droughtrock a2

    A symmetrical control points map. Very early in development.
  4. Thod_

    [3CP] Dispose A4

    Presenting the first version of my new map Dispose Each control point has multiple attack routes and health/ammo kits nearby. Indoor areas have high roofs to allow more vertical movement. Middle control point is sheltered to prevent soldier spam. Both sides come with an indoor flank route that...
  5. Memelordedgemaster

    Bunker Busters A12

    had this on the works for a long time and now it is time for testing
  6. zythe_

    Biohazard a9

    SCREENSHOTS OUTDATED! A Powerhouse style 3cp map set in a nuclear waste disposal facility!
  7. Dzemorek

    Deeptown A2

    Made for the 72hr Jam 2019. Things used for making this map: -Boojum Snark's Team Fortress 2 Mapping Resource Pack (https://tf2maps.net/threads/ultimate-mapping-resource-pack.4674/) Spawn Spawn Front First Point Connector Mid Point
  8. RetroNuva10

    cp_overpass a2

    WIP 3-CP attack/defend in a forested mountain region. RED has set up a weapons-testing facility, and BLU's gotta blow it up! Includes a way-too-slow elevator, a spinning walkway (why did they even build that?), and a pointless bridge!
  9. ThirdEye

    Game crashes on my 3CP map.

    Hi, So once the middle is capped the enemy has to rush to the last control point as a team and even if one triggers the last control point it causes the game to crash. There isn't really an error I have seen expect the skybox is missing or whatever which is what I get for all my maps even if it...
  10. AsG_Alligator

    Egypt Thing a9

    An egypt thing.
  11. disckord

    cp_stronghold b2

    A castle siege symmetrical themed 3cp map.
  12. Dead Plant

    cp_acadia_b2 2019-01-26

    This map is a compact 3cp attack/defense styled map that is set in a rocky alpine setting. There's no specific special twists or anything, I'm just honing my mapmaking skills.
  13. disckord

    cp_playground b1

    A castle themed symmetrical 3cp map. The red and blu sides are competing for ownership over old castle land. The red side with their down to earth preservative practices, and the blu side, with their industrial, business orientated commercial practices. Who will take ownership? (as of beta 1...
  14. Capp

    skyrock a4

    it's on it's early alpha, i had an idea in mind and wanted to make it real. I don't know if the map is really that good but we'll see.
  15. Vanuz

    Den a1

    Compact (I guess) symmetrical 3cp map.
  16. zythe_

    Hunt a4

    [PROJECT ABANDONED] [Screenshots outdated] Forget about freeman. Hunt down players on this map instead!
  17. Skylark

    cp_turbine final

    I'm curious to see if it works better as 3CP. I can't see that anyone else has done it. Obviously I didn't make the map, Flobster did
  18. TH3 D34DL3$$

    War & Co 1.0.1

    After an explosion in this town, everything goes out of control. Be faster than enemy, capture and defend everything you see, be like spirit and attack stealthy, or be a tank, killing everything on point... Gameplay idea: like my previous map (https://tf2maps.net/downloads/multidefence.5615/)
  19. F4NGS

    cp_freightfortress a1

    A1 Hopefully the layout of this map makes sense and it's somewhat fun to play on. I need to think of a better name.
  20. Flareblood

    CP_Eggbasket a4 but fixed i hope

    Hopefully this time I'm actually learning how to make a decent map. I think I'm also figuring out how to make some height variation now. Might be a bit underscaled, but let's just see.