- Aug 18, 2012
- 7
- 1
diverge
Working on a MvM map, still in the early stages but would like comments and feedback as early as possible.
General idea is that there is a high ground and a low ground, so you cant just let waves of bots stroll into your gunfire, but have to focus more on the bomb carrier and avoid letting him slip past you.
Map title is placeholder until I think of something better.
Working on a MvM map, still in the early stages but would like comments and feedback as early as possible.
General idea is that there is a high ground and a low ground, so you cant just let waves of bots stroll into your gunfire, but have to focus more on the bomb carrier and avoid letting him slip past you.
Map title is placeholder until I think of something better.
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