Ravidge said:Exchange
Take it one step at a time. This puzzle has no timed events.
I'm not sure how difficult it is, but I believe everyone should be able to complete it, sooner or later!
So... when you change some parts of the map in Hammer, can it still be published to the Workshop?
So... when you change some parts of the map in Hammer, can it still be published to the Workshop?
Okay, so i had a chance to play with this. I have a wish list of stuff i want from it though.
- Triggers, Timers, other abstract shizzle. What, can joe SPUF not understand the idea of a trigger? Or of a timer? That means that a whole host of dynamic stuff isn't possible.
- Boxes without droppers. Do they not trust me to be able to set up a testchamber where destroying abox doesn't break it?
- Is it actually possible to create doors without them being entrance/exit.
- CRUSHERS
- GRINDERS
I got that error too, but I thought it was stupid as well so I just tried verifying P2. It found 7 missing files and after that it worked. Didn't need to touch the tools. Always a good idea to escalate from simple to annoying slowly.Ran into an error -- "cannot build blah blah" whatever. Steam support page suggests uninstalling the P2 Authoring Tools and then verifying the cache, which sounds like crap to me but I am doing it anyway.
1. Timers are possible with pedestal buttons, does that help? And yeah, triggers would be handy too.
2. Possible - right-click the box then uncheck "Dropper enabled".
3. You can't use the actual door models, but you can connect the glass/angled panels to a switch to get the door effect.
4 and 5, yes
Stairs
So much trouble could have been avoided if you just brought a tiny ladder with you, but you didn't and now you have to carry yourself and other equally interesting objects up these stairs.
This map has timed elements, however the timings are very lenient, if you know what to do. You need to think just a little bit ahead here.
Tell me what you think!