What do we offer?
We offer a full check of your map, documenting every small (or big) bug or exploit.
Why we do this?
We noticed that many TF2 Maps (Community and Valve Maps) have a big amount of usable bugs and exploits.
Those are disturbing the game play and give players, who know them, an advantage.
Mappers should not waste their time finding every small bug,
they should instead spend their time on improving the map. That's where we come in.
Who are you?
TF2Xploits, we are just two people, Xeramon and me.
In the past we've had some fun exploiting and griefing several maps like Frontier, Nightfall, Gullywash, Upward, etc, but now we want to help upcoming maps.
We've got a lot of past experience in finding and then using various bugs and exploits.
Here, check for yourself: our YouTube channel.
What are the conditions?
If you want your map to be tested by us, just send me a PM or write a post in this thread.
The map must be late beta or later, because we don´t want to document every small bug appearing in early stage of map design.
Thats all (for now), so just give us the pleasure.
Map we already checked:
If you find a misspelling, tell me please. Thanks.
We offer a full check of your map, documenting every small (or big) bug or exploit.
Why we do this?
We noticed that many TF2 Maps (Community and Valve Maps) have a big amount of usable bugs and exploits.
Those are disturbing the game play and give players, who know them, an advantage.
Mappers should not waste their time finding every small bug,
they should instead spend their time on improving the map. That's where we come in.
Who are you?
TF2Xploits, we are just two people, Xeramon and me.
In the past we've had some fun exploiting and griefing several maps like Frontier, Nightfall, Gullywash, Upward, etc, but now we want to help upcoming maps.
We've got a lot of past experience in finding and then using various bugs and exploits.
Here, check for yourself: our YouTube channel.
What are the conditions?
If you want your map to be tested by us, just send me a PM or write a post in this thread.
The map must be late beta or later, because we don´t want to document every small bug appearing in early stage of map design.
Thats all (for now), so just give us the pleasure.
Map we already checked:
- pl_boundary
- cp_axle
- cp_upland
- pl_borax
- pl_cashworks
- pl_swiftwater (~5 versions)
- pl_escarpment
- cp_stoneyridge
If you find a misspelling, tell me please. Thanks.
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