- Oct 26, 2007
- 588
- 62

This is my problem in a nutshell, I make a collision model, it compiles fine (thanks to Hawk's tutorial and learning about Geometry Approximation)
But the final model's collisions aways end up taking whatever I make and turning them into the basic shape.

Another Example, here I had made a phys model that was a cylinder the same size as the pot model. it reverted it to a basic cylinder.
Does anyone have a clue as to what I'm doing wrong? Trying to get better at modeling so I can start making more models for everyone but I can't release my models like this.
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