This is my problem in a nutshell, I make a collision model, it compiles fine (thanks to Hawk's tutorial and learning about Geometry Approximation) But the final model's collisions aways end up taking whatever I make and turning them into the basic shape. Another Example, here I had made a phys model that was a cylinder the same size as the pot model. it reverted it to a basic cylinder. Does anyone have a clue as to what I'm doing wrong? Trying to get better at modeling so I can start making more models for everyone but I can't release my models like this.