they remove all the main tactical elements of the game.
Ha! Now CS players know how it feels too!.
they remove all the main tactical elements of the game.
I am impressed, the maps are now less series of plain walls and feel like actual locations.
I agree so much with that.
A CLEAR EXAMPLE OF THAT:
A comparison between Dust CSS and Dust CS:GO
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Valve is the MASTER of shared assets between games.LOL @ the identical doorway prop on the left
Valve is the MASTER of shared assets between games.
de_dust, now with less color
Do you think we could see a few years from now a team fortress "2.5" with a similar treatment (up to date engine, remade assets, re-balance from scratch all around, etc) ?
E.g bomb defusal animation appears to be missing.
No such thing.
I feel like between Valve's resources and today's technology a defusal animation could be produced, but I could be wrong.