someone on the last page mentioned red dwarf, which is a slight influence in this map. the sets on that show actually had the same architectural style as moon - plain white/cream metal, diagonal corners to frames etc, but looked lived in so there was still trash or tools left about, which is what i'm trying to do. the other areas of the ship were also more industrial (i think they were all filmed in the same warehouse with crates and props moved about so it looked like a different room) which is how some of the other areas should look.
i don't like the concrete floor either, i'll probably replace it with glass with another sealed-off room underneath. i spent ages going through all the textures though, trying metal and even rock, but none looked right.
when you say the colours, do you mean there's not enough variety? i still need to get more blue and red in, but apart from a couple of overlays and props i still need to add/make, i think the lighting and current textures work well enough for defining the two teams for now.
thanks for the comments though, i'm going to put this up for the gameday on wednesday and see how it plays before working on anything outside the spawns.