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[TUTORIAL] Adding a working control point to your map
Brandished
Apr 25, 2008
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May 28, 2010
my_hat_stinks
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[TUTORIAL] Realistically looking breakables
DjD
May 24, 2010
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DjD
[RESOURCE] Basic Custom Water Material Generator
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Mar 19, 2010
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Restore missing textures in the SDK - Slightly automated!
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May 11, 2010
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YM
[Tutorial] Badlands styled displacements
YM
Oct 26, 2009
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Jesmonda
[Guide] Why you're displacements won't sew + some
Dark
Apr 14, 2010
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HellJumper
[PREFAB] fubar's comp ctf variant
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[GUIDE] Asylum's Essentials for Melee Maps
The Asylum
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lana
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[TUTORIAL] Using custom CTF trails.
Untouch
Feb 25, 2010
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[PARTICLES] Env_snow_custom
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Feb 11, 2010
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Feb 11, 2010
lana
[TUTORIAL] Applying Valve's dirt to your own textures
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Aug 12, 2008
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[GUIDE] Balance, layout and your A/D map.
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[TIP] Common Clipping Problems
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Dec 31, 2009
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[Tutorial] Building Buildings (houses and stuff)
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Nov 2, 2009
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[TUTORIAL] Catmull Demo Smoothing (Easier than Valve's!)
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Apr 9, 2009
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Jan 3, 2010
The Political Gamer
[Tutorial] Another way to make roofs
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[VIDEO] Creating, texturing and importing a simple object into a Source game.
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Oct 3, 2008
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Sel
[TUTORIAL] Understanding lightmaps
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Apr 2, 2008
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Stormcaller's PropHunt Starter Kit And Tutorial
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Dec 11, 2009
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[Tutorial] Optimisation - Stairs
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Dec 6, 2009
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