zythectf

zythectf a4

whats new?
  • the floor one way door will now lock itself again
  • added a second dropdown door to bypass the floor door locking
  • raised all the windows to the same level
    - this has been done to prevent demomen from stickytrapping the inside.
  • added additional window to first drop down to catch blind spots
  • shot-clock mode has been disabled
  • clipping improvements
  • lighting improvements
  • minor changes
thanks to all the playtesters!
whats new?
  • fixed being able to stand on some lights
  • added flag reset trigger in death pit
  • made one way door slower so it doesent catch and kill people
  • removed shack on mid and replaced it with a concrete block and tire
  • added better signposting
  • decreased fog radius
  • clipping improvements
  • detailing improvements
  • streamlining
thanks to all the playtesters!
whats new?
  • fixed red being able to open blu spawn doors
  • redesigned mid!
    -added sawblades!
    -added more health and ammo
    -blocked sightlines (hopefully)
    (i hate this mid currently. it'll be up for another redesign in the future)
  • added chicken-wire in some support structures
  • one way door at intel will no longer lock itself
  • added optimization measures
  • improved lighting
  • clipped off area under spawn balcony
  • minor changes
thanks to all the playtesters!