JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser .
whats new?
the floor one way door will now lock itself again
added a second dropdown door to bypass the floor door locking
raised all the windows to the same level
- this has been done to prevent demomen from stickytrapping the inside.
added additional window to first drop down to catch blind spots
shot-clock mode has been disabled
clipping improvements
lighting improvements
minor changes
thanks to all the playtesters!
whats new?
fixed being able to stand on some lights
added flag reset trigger in death pit
made one way door slower so it doesent catch and kill people
removed shack on mid and replaced it with a concrete block and tire
added better signposting
decreased fog radius
clipping improvements
detailing improvements
streamlining
thanks to all the playtesters!
whats new?
fixed red being able to open blu spawn doors
redesigned mid!
-added sawblades!
-added more health and ammo
-blocked sightlines (hopefully)
(i hate this mid currently. it'll be up for another redesign in the future)
added chicken-wire in some support structures
one way door at intel will no longer lock itself
added optimization measures
improved lighting
clipped off area under spawn balcony
minor changes
thanks to all the playtesters!