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Whats New?
added some arrows for navigation
added a forward spawn!
flag now spawns on A after A was captured
added some wooden boards going up from the beach route to give it more use
made the full healthpack on the beachroute a medium instead
removed pointless side area on B and replaced full kits with medium kits
the round now immediately ends after the timer ends, no overtime
Thanks to all the playtesters!
whats new?
stuff
i dont remember i forgor to write shit down
what was fixed?
leezo cutout not starting disabled
whats new?
added more doorways for blue on B and expanded the lobby
added more health in the connector area
added a full ammo kit on the beach
removed pipe route that didnt even work in the last version
thanks to @leeztoi for making the custom itchigo cutout! ive also added his new cutout, with a dynamic flair to it!
i forgot to write down all the changes soo uhhh
minor changes?
what was fixed?
teams now actually switch once the round is won
What was fixed?
fixed missing hud icon
changed flag model to a bomb
increased cap times on both points
whats new?
last has been largely redesigned!
connectors generally improved
broke up the beach area to the side of blue spawn with a new angled building
added a boat house for blue highground on the beach on A
added another small building and planform on the beach at B to act as cover
flag is now a bomb!
added a nobuild on the flag spawn are and the rest of the truck
added a one way door to B that stays open for red until A is capped
minor changes