Waterworks A2
http://tf2maps.net/threads/waterworks.27188/#post-360437
Waterworks is a symmetrical KoTH map in the Borneo-Process-theme following the Viaduct Formula. It is currently in Alpha.
### LOOKING FOR A MODELER FOR MIRRORING PROPS ###
Its only custom content so far is the Borneo assets pack.
On the Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=618702870
Screenshots:
Spawn Yard
BLU Second Yard
Point
(Sloppy) Level Overview
Known Bugs:
To Do for the next version:
https://www.youtube.com/user/texory
http://texory.tumblr.com (Shitposts and memes)
https://twitter.com/texory
texory[at]gmail[dot]com
This is the first map for TF2 I've released so far.
Dedicated to the people of the LazyPurple Server and /r/tf2shitposterclub.
### LOOKING FOR A MODELER FOR MIRRORING PROPS ###
Its only custom content so far is the Borneo assets pack.
On the Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=618702870
Screenshots:
Spawn Yard
BLU Second Yard
Point
(Sloppy) Level Overview
Known Bugs:
- Tree Leaves clip through a wall in the connector building on BLU side
To Do for the next version:
- Add detail
- Fix bugs
- Optimization
- Lots of playtesting
- UEAKCrash for helping me indirectly
- Heyo for creating the Borneo assets
https://www.youtube.com/user/texory
http://texory.tumblr.com (Shitposts and memes)
https://twitter.com/texory
texory[at]gmail[dot]com
This is the first map for TF2 I've released so far.
Dedicated to the people of the LazyPurple Server and /r/tf2shitposterclub.
- Steam Workshop Link
- http://steamcommunity.com/sharedfiles/filedetails/?id=618702870