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vip_oilrigging a2a

There are two things that make the world go round.

Your used to playing with danger, and exploding bases without worry about the consequences; but this time is different. Red has an oil rig in the Gulf of Mexico, where they been doing spytech stuff above your usual pay grade, as well as a general money maker. You'll have a specialist who can disable the security systems, and ensure the rig will go off in enough time to allow a quick escape. And he better since there won't be any help for miles.

Oil rigging (name not final) is a VIP steel type map; this means that D is always active and is the only one required to win, but capturing A to C will open up more routes and remove options for red.

Custom assets used:
VIP vscript by LizardofOz and Wendy
Various custom dev textures in BMAF
Author
August101
Downloads
61
Views
199
First release
Last update
Category
Other Nonstandard Maps

More downloads from August101

Latest updates

  1. a2a

    Reworked C Moved Red's forward spawn closer to Last Reworked Red's forward spawn accesses Changed B's access to Last
  2. a2

    Reworked last to be much more open Adjusted B to be somewhat lower Added a platform overlooking B for red Made it so red's forward spawn goes directly to A Added a ramp to the connections to C Changed the stairway from A to last Adjusted...
  3. a1a

    Added a red forward spawn Adjusted how red reaches A Increased the time to capture points Added time added on capture Added an extra exit from red's last spawn Added increase display on the hud which points are which