Resource icon
- BFB Scouts now use the BFB icon currently accepted for MM
- Grapple Demomen given crits to make them slightly more intimidating
- Grapple Demomen should now self destruct on a successful caber hit
This version is the version currently accepted for Madness VS Machines
Might as well sync updates as they go with MM testing

Wave 1

- Increased number of starting Scouts from 50 to 60
- Reduced number of Shotgun Heavies/Medic combo to end the wave faster

Wave 2

- Replaced Blast Soldiers with normal Soldiers
- Reduced Heavy totalcount to 10
- Reduced Heavy spawncount to 2
- Reduced Heavy maxactive to 4
- Added support Demomen to the end of the wave

Wave 3

- Reduced Support Soldier spawncount from 4 to 3
- Reduced Support Soldier maxactive from 8 to 6
- Made Giant Medics at end Regen Medics

Wave 4

- Reduced Heavy totalcount from 30 to 20
- Reduced Heavy maxactive from 10 to 5
- Increased Giant Heavyweight Champ waitbetween from 20 to 25
- Increased Giant Heavyweight Champ waitbefore from 20 to 30
- Slowed down Giant Miner Soldiers

Wave 5

- Reduced maxactive and spawncount of end Support Heavies from 4 to 2
- Increased waitbeforestarting on ending Steel Sulfurs from 5 to 15

Wave 6

- Increased Giant Blast Medic health from 4,500 to 10,000
- Added cool sounds
- Increased clip size for 最終硫黄 from 4 to10
- Gave cool hat to 最終硫黄
Money buffs
Various small fixes with one crucial fix. I EVAPORATED the real changelog!