Will change screenshots soon - they're from A1. Anyways, new stuff.
- Redesigned E to take place inside a... building. Eh.
- Opened up a new route into the building next to D, and added a railing... thing... that goes along to the top of the structure.
- Added a new flank to C.
- Redesigned B to C area.
- Opened up a backlot at B.
- Added new catwalk in the A to B building.
- Map now uses pass_brickyard's lighting, making it 999% brighter.
- Reduced Player Enjoyment so low, even the bots started rage-quitting.
- Added Startackererer's anti-HDR Blindness device (I'm not certain it'll work.)
- Sped up the train for literally no reason!
KNOWN ISSUES:
- Map needs the Snowplow HUD - I have it in the map, but the actual overlay file won't get saved or something.
- Big building at E is too hard to defend...? I don't know, the bots went AFK after B.