• significantly reduced edict count
    • i am using vscript and a series of tables to create and destroy the snow particles depending on which stage of the map is being played
  • added lizardofoz's "no souls" script to kill halloween souls ASAP (we are very limited on edicts lol)
  • minor detailing adjustments
  • fixed weird dark brush near second point on stage 1
  • adjusted colors on snow blend displacements
  • fixed potential script incompatibility
  • fixed other small issues