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- Reworked control point glow logic.
- Changed HUD (credits to Chillax).
- Decreased scoring sound volume.
- Decreased capture time to 1 second (from 2 seconds).
- Changed route access to elevated area on cp A in order to make it more obvious.
- Added trees near cp C exit spawn in order to break LOS for snipers.
- Added an alt route to cp C.
- Added crates near hedges around cp C.
- Added more signs to indicate where the cps are.
- Added lights in dark areas.
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