Thanks a lot for the playtest, I'm able to see what needs to be done gradually ^^
- Made the back point activate with the mid one instead of being always active
- Increased its cap rate
- Added visual and audio confirmation that the back point is active
- Added hazard strips to indicate where you need to stand to cap
- Changed the water texture
- Added a floor to the small buildings to prevent trimping/jumping to the enemy spawn
- Reduced the size of the mid building
- Reduced the amount of ammo/metal around the mid point
- Engulfed the entire map in a no build cube