Changes:
- Fixed visual bug in the ceiling of blu's first spawn
- Widened the playspace for A
- Probably gonna do the same for C and D later
- The roadblock can now be jumped over
- I didn't originally want it to, but every playtester assumed it was jumpable so I've conceded
- Removed one, but not both, of the rollbacks at C
- Capturing C awards blu more time (4:30 --> 6:00)
- Adjusted some respawn timers
- Moved the 1-way gate so only blu can reach the highest ground at D
- This will likely be too overpowered for blu

Staggering Rock a4
Four point payload map, featuring Rocks