Staggering Rock a11b

Four point payload map, featuring Rocks

  1. Alpha 3

    • Fixed visual bug in the ceiling of blu's first spawn
    • Widened the playspace for A
      • Probably gonna do the same for C and D later
    • The roadblock can now be jumped over
      • I didn't originally want it to, but every playtester assumed it was jumpable so I've conceded
    • Removed one, but not both, of the rollbacks at C
    • Capturing C awards blu more time (4:30 --> 6:00)
    • Adjusted some respawn timers
    • Moved the 1-way gate so only blu can reach the highest ground at D
      • This will likely be too overpowered for blu
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