spookleus has received these bone-chilling changes:
  • bypassed a server config issue that caused certain servers to not recognize that the round had ended, which in turn prevented players from being rolled on to teams
  • added clipping to prevent ghosts from being able to enter the cap machine before the cap enabled, which in turn caused the machine to become stuck
  • added conditional logic to stalemate if all players decide to float into the pit at round start, and all die simultaneously (yes, this has happened)
  • color coded pickup patches (team color for ammo, white for health), and padded particle effects to spell pickup patches
  • added more nightmarishly-tacky decorations
  • added 1 mortifyingly-small health kit in a room directly across from the cap

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