After being stumped for a while, I've gotten the out of bounds areas to look pretty nice. I also changed the skybox and made it brighter. If I'm not feeling too lazy, I'll update the screenshots to show that.
Now all this map needs is a 3d skybox and some polish. If you're lucky I'll finish this by the end of the year.
Fixed the red armor being an error and made some minor additions out of bounds. Oh yeah, the armors should now also float of the ground but that's from the game getting updated. It was supposed to be like that for a while.
There are still some rough edges, but since it's mostly done, and I haven't updated in ages, I've decided to release the second artpass a bit early.
The map is now set at night, and the music has changed to set the mood better.
There have been some small adjustments to some areas that I've most likely forgotten by now. They were probably done for the sake of symmetry or making some bizarre-chitecture make a little more sense. It should play about the same though.