Spiral

Spiral 7.3

TheGibusGuy

L1: Registered
Feb 15, 2021
19
0
TheGibusGuy submitted a new resource:

Spiral - A map which was originally created just to clip a spiral staircase.

Powerups:
  • 1x Megahealth (30s)
Weapons:
  • 2x Rocket Launchers
  • 1x Dynamite
  • 1x Lightning Gun
  • 1x Tommy Gun
  • 1x Nailgun
  • 1x Super Shotgun
  • 1x Shotgun
Health:
  • 2 Medium
  • 2 Small
  • 18 Pills
Assets pulled from:
  • TF2
  • Open Fortress
Special thanks to fossil and coolface for early playtesting and feedback.

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TheGibusGuy

L1: Registered
Feb 15, 2021
19
0
TheGibusGuy updated Spiral with a new update entry:

First Art Pass

Got the first art pass done. The walls are bit bland so far, but I like the way it turned out.

Changes:
  • The two mini staircases in the thin hallway have been replaced with a bigger one that's easier to navigate.
  • A few lights have been added.
  • Got everything textured, it looks much prettier now.
  • Some funny details have been added that I hope you'll find.
    • Some barrels have been put in the corners of the nukage, they shouldn't get in the way of normal play though...

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TheGibusGuy

L1: Registered
Feb 15, 2021
19
0
TheGibusGuy updated Spiral with a new update entry:

Second Artpass

There are still some rough edges, but since it's mostly done, and I haven't updated in ages, I've decided to release the second artpass a bit early.

The map is now set at night, and the music has changed to set the mood better.

There have been some small adjustments to some areas that I've most likely forgotten by now. They were probably done for the sake of symmetry or making some bizarre-chitecture make a little more sense. It should play about the same though.

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TheGibusGuy

L1: Registered
Feb 15, 2021
19
0
TheGibusGuy updated Spiral with a new update entry:

Out of bounds detailing.

After being stumped for a while, I've gotten the out of bounds areas to look pretty nice. I also changed the skybox and made it brighter. If I'm not feeling too lazy, I'll update the screenshots to show that.

Now all this map needs is a 3d skybox and some polish. If you're lucky I'll finish this by the end of the year.

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