Updated and very polished verion. Updates include:
  • New Stairs: Additional route of stairs added to A and C
  • Additional Detailing added throughout the map. Heavy additions to C and blue spawn
  • Red spawn time Lower: 1 second removed for A and B and first 15 seconds of defending C
  • Red spawn doors: for B have been moved slightly closer in spawn, points for C have been moved farther. Final spawn points no long have two spawn points where first spawn points appear
  • Doors on red final spawn updated: Moved back slightly to make spawn cabinet harder to reach
  • Increased B time to cap by 1 second (11 to 12)
  • Custom Map Image loading screen added
  • Fixed issue with C buildings disappearing if standing too far from them
  • Fixed players getting stuck/buildings remaining in hallway between A and C after A is capped
  • Fixed bots getting stuck on closed doors between A and B/C
  • Performance optimizations across map
  • Lighting improvements and small visual improvements and fixed some fog issues when teleporting out of foggy areas