Small linear 3 Points A/D
Conceived and released in under 16 hours
Map signature: "One of our employees ordered five times more arrow signs than necessary"
Number of times last has been reworked: [2]
Notes:
The map might be chokier than it needs to be Changed
All buildings were made first...
A single-stage 3 point attack defense map,
set in a dis-used location of tin mining, with fun flanks,
sightlines, areas for engineers and spies
-carefully balanced for all classes
A Gravel Pit-style attack/defense control points map that I made to get back into TF2 mapping. There are three control points; A, B, and C. The attacking team must capture both A and B, in any order, before they can capture C. The defending team must prevent the attackers from capturing the...
my second map that I've gotten to publishing stage. my chief concerns are that it might be too open or poorly lit.
Credit to:
• Karsch for dark rock textures
• Asd417 for recolored coalmines boulders
• AsG_Alligator for TF2-ified HL2 rocks
• MaccyF for mirrored mining rocks
• Rexy for new rock...
- A 3CP Gravelpit-style Attack/Defend map with a spytech theme.
Type Map Junction Assets, the frontline this is do you allright that's anyway.
Custom Assets:
The Frontline! Pack
Special Thanks:
Original map made by Heyo
My secound map.
It is the shipping part of my map trio (tallstorage, frostbay & crafterscore).
It's a shipping company going from crafters core to tall storage, it needs some more geometry in the secound & third area, as well as the missing textures fixed.
There is going to be 3 gamemodes in...
- A 3CP Attack/Defend map with a Japanese Theme.
This is Map Highjapanese, l'm the japan to sakura, Okay.
Custom Assets:
Japan Content Pack
The Frontline! Pack
- A 3CP Gravelpit-style Attack/Defend map with a industrial theme.
This is Map Gravelpit Pro, l'm the gravel to like you're with a pit.
Custom Assets:
The Frontline! Pack
The Construction Pack
Alpine Rocks, fixed and mirrored by fubarFX
A three control point Attack/Defend, Blu starts in a riverside villa, and has to fight their way through the town to ultimately take control of the Dockyard and its floodgates, taking over the river shipping routes.
Credits:
Wooden double doors by 'Louie "Bakscratch" Turner'
Arabian Market...
Being my first Attack/Defend map, Bisti is a single stage, 3 Control Point map set in the Dustbowl theme. BLU fights for control of a RED mining facility, from the rural outskirts of the facility to the Shipping and Receiving to the refinery and main base of operations.
BLU Spawn, along with...
[PROJECT ABANDONED]
Even though i have been toll'd its overscaled i still wanna give it a shot.
The map is currently named "id" (in dev) due to the fact ive not come up with a name yet...
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