- Door to the Duat is now guaranteed to open when a curse occurs, instead of only having a chance to.
In the last test, the door only opened twice over two rounds (both in the same round), which wasn't quite to my liking, and many players didn't realise the Duat existed at all. By having the door open upon every curse, hopefully there will be a lot more gameplay in the area.
- Changed logic regarding winning/losing voicelines
Previously the logic system I had in place for this was whipped up pretty quickly and was actually a bit broken, meaning you'd only hear these voicelines if you were on a full server and capped mostly at the arch. The new system I have in place should hopefully enable you to hear these voicelines far more often, as it more accurately tracks the progress of each team and can be triggered much more frequently.
- Fixed an issue that caused certain sounds to stop playing.
- Door to the Duat opens/closes 33% slower.
- Clipping fixes/improvements.
- Minor detail improvements.
- Misc. bug fixes.