Sanctum Fortress A5

Start preparing for the attackers... By building defensive towers!

  1. more functionality!

    ⁽ᴵᴰᴳ⁾CaptainRussia94
    --added:
    adv_tftd, another mission, this time showing off the ability to give fixed tower credits after waves, no bomb reset tower credits, and a timer before the doors open and the wave starts.
    --use
    wave_start_relay_nobombcredits
    to make the current wave give no tower credits on bomb reset
    --use
    wave_finished_relay_10credits
    wave_finished_relay_15credits
    wave_finished_relay_20credits
    wave_finished_relay_25credits
    wave_finished_relay_30credits
    to give tower credits after a wave that isn't 5 tower credits


    --changes
    -removed dispenser pickup, and replaced it with a resupply locker you can deploy.

    --mission: adv_fpstd
    -waves now give 5 tower credits after the wave, they gave 10 before (the rules say they give 5 so my bad)
    -sniper missions have a much longer cooldown, and wave 4-5 missions even longer
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