respawn combat center beta1

respawn combat center beta1 .5

texture and clipping update

Attachments

  • combat arena respawn NEW blu base.jpg
    combat arena respawn NEW blu base.jpg
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  • combat arena respawn NEW blu hall.jpg
    combat arena respawn NEW blu hall.jpg
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  • combat arena respawn NEW mid 2.jpg
    combat arena respawn NEW mid 2.jpg
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  • combat arena respawn NEW mid.jpg
    combat arena respawn NEW mid.jpg
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  • combat arena respawn NEW red base.jpg
    combat arena respawn NEW red base.jpg
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  • combat arena respawn NEW red hall.jpg
    combat arena respawn NEW red hall.jpg
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made some visual changes based on the design philosophy discussed in the GDC conference posted by crash earlier today
combat arena respawn NEW mid.jpg
a lot has been changed on the interior areas of the map, hopefully its a step in the right direction to not have as many long halls or "soldier OP" areas. The displacement changes in mid where made on a user suggestion and should help to make slower moving classes (mainly hoovy) more viable.
updates will be less frequent from here on out as well as having more accurate descriptions sorry this is the last shit one
didnt even upload the file last time fuck me
I FIXED IT! (I broke something last patch but ill never tell)
2/3 massive site lines at mid have been fixed, however I left the long site line from the bottom corner to the top corner of mid as you are very exposed when trying to take advantage of this site line thus rendering it much less of a problem.
I changed the layout because it felt a little too symmetrical, I also added arrows to indicate paths to the point. Screenshots are pretty inaccurate now, however I'll probably wait until I change the map again to update those.