-Updated map with the most recent version of LizardOfOz's Gungame VScript; v7!
-Certain sub-areas have been given coloured walls to differentiate areas upon spawning.
-Made holes in the skylight more obvious from the top, making it harder to "accidentally" fall into them.
-Small layout adjustments to the dual turbine area.
-Made jump pad vents less awkward, with a gradual turn around instead of an instant 180 degree turn.
-Brought trains down to the tracks so they're no longer floating just a bit higher.
-New jump pad near the dual turbine area for an easier time getting some height advantage.
-Small health, ammo, and lighting adjustments all around. Fixes small seams.
-Made the slide more obvious that it was a "slide" and not a ramp leading upwards.
-Removed spawn locations in between the trains (too awkward and dangerous).
-More cover added, with some cover moved around, to the joy of everyone.
I want this to be the last "smaller" update before making more major layout changes. Hoping to get some proper layout feedback, and them perhaps squish the map downwards just slightly for a "McDonalds McDouble" effect, that way it's easier to get to high ground. Of course, if a new version of Gungame gets released sooner than I can make big layout changes, it will be a small update no matter what. Enjoy!