• Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
  • Something not downloading? Download authors read this.

plr_trident 72hr Final v1.1

Payload Race in close quarters

A Payload Race with an emphasis on tight spaces and close-quarters combat. Can you get your cart through when the tracks are so intertwined with the enemy's?

There is a well-hidden Easter egg in this map. Can you figure out how to make it appear?


This map uses door prefabs and game logic from the Ultimate Mapping Resource Pack.
First release
Last update
Previous 72hr Entries

More downloads from MrOakridge

Latest updates

  1. The Really Actually Truly Real Final Update.gifpg

    Fixed some visual issues spotted in the screenshots.
  2. plr_trident

    Final version for the 72hr Jam 2021. While this is the final version of the map as far as the jam is concerned, I may revisit it at a later date outside of the jam. There is an easter egg hidden in this map. Can you find it? You'll have to...
  3. plr_trident

    * Art pass stuff * Added new doors from the side corridors to the second track crossing * Added windows in the stairwells in the side hallways * Made the doors in the central hallway at ground level the same size * Reduced round setup time to 15...