pl_vorwarts A9

Forwards comrades!

  1. A6 update

    This update changes some thing I got from your feedback on the map's first playthrough, thanks for that btw.

    -changed some geometry
    -added and swapped some props for detail and gameplay purposes
    -edited the roofs in some buildings because I missed deleting some brushes
    -added a new blu forward spawn
    -made the area outside blu spawn accessible in setup for blu team
    -made the triggers for the mines much smaller
    -nerfed some snipersightlines
    -added another door at first that will open upon first's capture
    -added lights
    -pushed back some barbed wires
    -at second, the health and ammo next to the jeep has been replaced by dropping packages
    -added some eastereggs referencing my inspiration
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