72hr pl_inferno a1.1
will be improved, will be expanded, will be multistage. after the jam in a2
WOOHOO! my first jam, lets never do that again, well maybe. anyway, in 72hours I was trying to do a 3 stage payload map, and well that fell through when I overslept by about 4 hours on day 2 and fell too behind. though to make up, the map is currently a single stage payload, and once the jam showcase is finished, I will begin to finish the map to its full fruition as a multistage payload. for now, we begin our journey into my foundry based map.