new pickups and messages
fixed blu door
added upper blue door
added point before gate
added tips for gate and bombwall
  • made height variation between blu spawn and first point more exaggerated
  • added more structure around first point and rearranged path to make the area more combat prone
  • added forward spawn for red
  • made the first point flank open after point is capped
  • some changes to second point area
  • fixed missing point icon on hud

to do:
  • make gate alarm not play globally
  • major changes to second point