new pickups and messages
fixed blu door added upper blue door added point before gate added tips for gate and bombwall
a3a
s1_a3
made height variation between blu spawn and first point more exaggerated added more structure around first point and rearranged path to make the area more combat prone added forward spawn for red made the first point flank open after point is capped some changes to second point area fixed missing point icon on hud to do: make gate alarm not play globally major changes to second point