Fixed prefab origins, now every single one will put the start of the model right where you click.
Disabled shadows on all models except the Cap Point prefab (it is a dynamic prop so it doesn't cast lightmap shadows
Also re-enabled collisions on the Cap Point model, since that is standard across most maps, and unless you're willing to do some extra work to add some blockbullets brushes, you can easily hide stickies inside of this model if its disabled
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble